Sebastian Larsson
Game and Level Designer

Drillbird

March 2025

Platforms: Web Browser, PC & Mac
Team: Developed by myself with contributions from friends with art and music.
Genre: Digging/Platforming Adventure
Rresponsibilities: Creative vision, Game Design, Programming, Art
Itch.io page

Drillbird is a ~1-5h digging platformer where you play as a bird with a drill as its beak, drilling your way through the world to find ores in order to make your egg hatch.

I developed the game over three months after the studio I previously worked at shut down. It's a good testament to my game design, planning and programming skills.

Responsibilities

Deeper breakdowns

I will be posting more analysis and breakdowns of how I approached the design of Drillbird in the coming weeks - starting with a talk about the approach and methods I used to finish the game within four months. However, at the time of writing here's what I've got:

Game Overview

GIFS!

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